Mobile gaming is growing (slowly)
Jupiter Research has announced last week a new research report “Portable Games Devices – Forecasting Growth in Anticipation of Intensifying Competition” in which it forecasts that the audience for portable gamers will grow from 23 million in 2003 to 43 million in 2009, with revenue growing from $1.6 billion in 2003 to $2.7 billion in 2009.
I don’t see this as a strong growth, I would have expected bigger numbers. I have the sensation we are going to face a saturation in consumers’ interest in gaming. There are too many devices out there (consolles, pc, mobile phones, PDA and all dedicated devices like GameBoy N-Gage and Zodiac) and some industry’s players will surely be disappointed by the challenge on the gaming market.