Swedish fashion brand H&M will start next week an online campaign to promote its summer collection “Divided”. Banners and pop-ups as well as the innovative i-Flash TV format will run through the main German web sites like Lycos, Freenet and Msn. As Horizont (in German) reports, i-Flash ads will contain mini interactive spots that will allow users to browse the new collection and immediately find further information about the products.
German football fans can download the pictures (as MMS) of their favourite players directly to their mobile. The initiative, which runs a few weeks before the European Football Championship, is developed by MindMatics and sponsored by Ferrero’s snacks, Duplo and Hanuta. As Net Tribune (in German) reports, users find in the snacks a collectible sticker with a the short code that allows them to request, with a premium rate SMS, the MMS picture of the player. A series of 28 players and trainers is available. The service costs 0,99 euro per picture.
US mobile marketers will soon start loving teenagers. Young users are the market segment most willing to pay for wireless content and services. They love MMS, the possibility to download ringtones and music and play with their mobile phones. As an article published a couple of weeks ago on BizReport explains: “For the typical adult, the wireless phone is a device for getting business done, say phone company executives. But among the young, the untethered phone has transcended mere utility and becomes a symbol of freedom to talk without parental intrusion, as well as a way of networking with friends, a form of entertainment and an accessory that reflects social rank.” This is terribly true, but it’s also a clear sign that the US mobile market it’s still in its infancy. Cellular phones become successful at first as a status symbol, and then “grow up” improving the quality of their image perceived by a broader (mass) market. It happened in Europe, and I’m sure it will happen in the US. In a way, teenagers will play the evangelists’ role in building the value of mobile phones.
In November Warner Bros will launch “The Matrix Online”, an online multiplayer game where tens of thousands of players will be able to jack into the Matrix world to take an active role in continuing the saga of The Matrix movie trilogy. A marketing campaign will support the initiative, as explained in press release.
Never underestimate the power of spam. Email marketing has been already weakened by unsolicited messages, wireless marketers can’t suffer the same damage. We are still on time to prevent mobile spamming but we need to act fast, setting up guidelines to limit any abuse of the media. In the UK The Mobile Marketing Association has already taken a strong position to defend the industry, while in the US The Federal Communications Commission started two months ago collecting data and comments in order to issue guidelines for wireless ads. On MediaPost, Kate Kaye collected comments and numbers on the “wireless spam menace”. The message is clear: act before it’s too late!
In Canada, Schick has launched an eight-week webisode series to promote its Quattro Razor. As explained in the press release, there’s also a contest connected to the initiative, a contest that will give away an Harley Davidson. Webisodes are Flash animated spots, where “Pistol Pete Madigan“, a digital personality, engages viewers with his wit and satirical style as he explores the humorous side of men’s issues. Schick is hoping to get positive results from the campaign viral effect.
Bob Tedeschi tries to answer on The New York Times, quoting data provided by the IAB, analysts’ opinions and the example of Yahoo! which set up Consumer Direct, a new program intended to demonstratehow much Internet ads increase sales.
A new study by IAB explains that six percent of all sales of Ford’s F-150 pickup truck can be attributed to online advertising. In an article on Advertising Age, Rich Stoddart, Ford’s marketing communications manager explains the campaign’s results, describing the elements used in promoting the pickup on the Web.
I don’t like catastrophe movies. Life is already kind of hard, why should we watch a movie and face a dramatic future? This consideration takes me to the subject of this post: Indiagames and FOX L&M’s Wireless Entertainment Group have signed an agreement to take “The Day After Tomorrow” to cellular phones. So, if you want to get scared about the future of the planet, you can simply use your mobile. The wireless content includes mobile games, wallpapers, screensavers, ring tones, voice ringers, and alerts. Vishal Gondal, CEO of Indiagames said on Wireless Developer Network:“We are delighted to have the opportunity to develop wireless content based upon this movie. We are sure that people across the world will enjoy the opportunity to experience �The Day After Tomorrow� on their mobile devices.”
Sorry, I will not sign up. But I’m eagerly waiting for the next mobile soap opera…
In less than a month the European Football Championship will kick off in Portugal. Advertisers are getting ready for the event which can be compared to the Super Bowl as a brilliant article on The International Herald Tribune explains. Reaching a pan-European audience is difficult but an event such Euro 2004 is expected to attract millions of consumers’ eyes. Eight multinational brands have paid an estimated E20 million or more each to be “official partners” of Euro 2004, and dozen of other companies are running advertising campaigns or contests related to the event.
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